This Adobe Dimension course is part of the official Adobe Authorized training series for graphics, publishing, and creative software. The lessons are designed so that you can learn at your own pace. If you’re new to Adobe Dimension, you’ll learn the fundamental concepts. And if you’ve been using Adobe Dimension for a while, you’ll find that this course covers many advanced features, including tips and techniques for using the latest version of the application and creating realistic scenes with 3D models. Each lesson concludes with formative and summative assessments reinforcing what you’ve covered.
Overview
Levels: Essentials Intermediate Advanced
Course Outline
Introducing Adobe Dimension
- Introducing Adobe Dimension
- Starting Dimension and opening a file
- Exploring the tools
- Exploring the panels
- Understanding the Camera
- Understanding the Canvas
- Understanding the Ground Plane
- Using Render Preview
- The two modes of Dimension
Exploring Design Mode
- Creating a new project
- Working with starter assets
- Selecting and transforming objects
- Applying materials to models
- Adjusting the lighting
- Introduction to scene rendering
Working With Backgrounds
- What you can do with background images
- Starting a project with a background image
- Adding a background image to an existing scene
- What to do when Match Image doesn’t set the perspective correctly
- Building your own background
Working with the Camera
- What is the camera?
- Saving a camera bookmark
- Using the Orbit tool
- Using the Pan tool
- Using the Dolly tool
- Using the Horizon tool
- Using camera bookmarks
- Simulating depth of field
Exploring Render Mode
- What is rendering?
- Exploring real-time rendering
- Exploring blended render preview
- Exploring Render mode
- Using render export formats
Working with Lights
- Exploring three types of lights
- Experimenting with environmental light
- Experimenting with sunlight
- Experimenting with directional lights
- Experimenting with glow
Finding and Using 3D Models
- Using starter assets
- Using Adobe Stock assets
- Importing 3D models from other sources
- Using 3D models from Photoshop in Dimension
- Other sources for 3D content
- Identifying potential problems when importing 3D models
Working with Materials
- What are materials?
- Finding materials
- Applying a material to an object
- Changing MDL material properties
- Changing SBSAR material properties
- Sub-selecting model faces
- Linking and unlinking materials
Creating Materials with Adobe Capture
- About Adobe Capture
- Capturing a material
- Using material from Capture in Dimension
- Modifying material properties
Selecting Objects and Surfaces
- Using the Selection tools to select objects
- Aligning models
- Using the Magic Wand tool to select surfaces
Applying Graphics to Models
- Beginning a new project and importing a model
- Organizing the model components
- Applying a background graphic
- Applying additional graphics
- Modifying graphic properties
- Editing a label in Illustrator
- Finishing the scene
- Using advanced techniques