Overview

This Adobe Dimension course is part of the official Adobe Authorized training series for graphics, publishing, and creative software. The lessons are designed so that you can learn at your own pace. If you’re new to Adobe Dimension, you’ll learn the fundamental concepts. And if you’ve been using Adobe Dimension for a while, you’ll find that this course covers many advanced features, including tips and techniques for using the latest version of the application and creating realistic scenes with 3D models. Each lesson concludes with formative and summative assessments reinforcing what you’ve covered. 

Levels: Essentials Intermediate Advanced

Course Outline

Introducing Adobe Dimension 

  • Introducing Adobe Dimension 
  • Starting Dimension and opening a file 
  • Exploring the tools 
  • Exploring the panels 
  • Understanding the Camera 
  • Understanding the Canvas 
  • Understanding the Ground Plane 
  • Using Render Preview 
  • The two modes of Dimension 

Exploring Design Mode 

  • Creating a new project 
  • Working with starter assets 
  • Selecting and transforming objects 
  • Applying materials to models 
  • Adjusting the lighting 
  • Introduction to scene rendering 

Working With Backgrounds 

  • What you can do with background images 
  • Starting a project with a background image 
  • Adding a background image to an existing scene 
  • What to do when Match Image doesn’t set the perspective correctly 
  • Building your own background 

Working with the Camera 

  • What is the camera? 
  • Saving a camera bookmark 
  • Using the Orbit tool 
  • Using the Pan tool 
  • Using the Dolly tool 
  • Using the Horizon tool 
  • Using camera bookmarks 
  • Simulating depth of field 

Exploring Render Mode 

  • What is rendering? 
  • Exploring real-time rendering 
  • Exploring blended render preview 
  • Exploring Render mode 
  • Using render export formats 

Working with Lights 

  • Exploring three types of lights 
  • Experimenting with environmental light 
  • Experimenting with sunlight 
  • Experimenting with directional lights 
  • Experimenting with glow 

Finding and Using 3D Models 

  • Using starter assets 
  • Using Adobe Stock assets 
  • Importing 3D models from other sources 
  • Using 3D models from Photoshop in Dimension 
  • Other sources for 3D content 
  • Identifying potential problems when importing 3D models

Working with Materials 

  • What are materials? 
  • Finding materials 
  • Applying a material to an object 
  • Changing MDL material properties 
  • Changing SBSAR material properties 
  • Sub-selecting model faces 
  • Linking and unlinking materials 

Creating Materials with Adobe Capture 

  • About Adobe Capture 
  • Capturing a material 
  • Using material from Capture in Dimension 
  • Modifying material properties 

Selecting Objects and Surfaces 

  • Using the Selection tools to select objects 
  • Aligning models 
  • Using the Magic Wand tool to select surfaces 

Applying Graphics to Models 

  • Beginning a new project and importing a model 
  • Organizing the model components 
  • Applying a background graphic 
  • Applying additional graphics 
  • Modifying graphic properties 
  • Editing a label in Illustrator 
  • Finishing the scene 
  • Using advanced techniques 

Get the course outline PDF